Former Reddfugee, found a new home on feddit.de. Server errors made me switch to discuss.tchncs.de. Now finally @ home on feddit.org.
Likes music, tech, programming, board games and video games. Oh… and coffee, lots of coffee!
I � Unicode!
Came to suggest this. I ran into the same problem when I tried to host Jellyfin at home. Also I was fed up with all those certificate warnings, depending on which device I used. Since I was already using pihole in my home network, I just went and looked at all the DNS plugins for certbot to learn which provider allows for easy DNS challenges. Then I researched a bit and stumbled upon a provider that was running a sale - so I got a domain for less than 5 bucks/year.
I set the public A record to 127.0.0.1 and configured certbot to use their API. This domain is now used internally in my network exclusively and I just added some DNS entries for several subdomains in pihole, so that it works for every device at home (e.g. jellyfin.example.com / dockerhost.example.com / proxmox.example.com / …).
When I’m away, I shouldn’t be able to resolve the domain, and even if DNS were hijacked, the TLS certificate will protect me from connecting to $randomServices. Also my router is less restricted, which means that I can just use it’s VPN server to connect directly to my home network, if I need to access my server or need to troubleshoot things when away.
Congrats! You’re one of today’s (un)lucky 10000!
IIRC the full reveal - and also why the game is titled Horizon Zero Dawn - is quite late. But I think the general theme, that those robots run on biomass is mentioned quite early, although not quite in the sense as it is portrayed in the reveal.
In general yes, but… that game is now 8 years old, has a successor AND a remaster. So… I don’t really think this is a spoiler anymore at this point.
I read this as they’re even generating the frames with AI:
The tech demo is part of Microsoft’s Copilot for Gaming push, and features an AI-generated replica of Quake II that is playable in a browser. The Quake II level is very basic and includes blurry enemies and interactions, and Microsoft is limiting the amount of time you can even play this tech demo
While Microsoft originally demonstrated its Muse AI model at 10fps and a 300 x 180 resolution, this latest demo runs at a playable frame rate and at a slightly higher resolution of 640 x 360. It’s still a very limited experience though, and more of hint at what might be possible in the future.
“We’ve talked about game preservation as an activity for us, and these models and their ability to learn completely how a game plays without the necessity of the original engine running on the original hardware opens up a ton of opportunity.”
No, I don’t think that you’re talking about preservation then. Not even game emulation. You’re talking about game hallucination.
What? Comrade Krasnov? A Russian asset? Never!
At least we’re constantly told to be ready to act to reroll secrets, etc and try to automate the change/deployment of changed passwords and such.
Depending on the system you’re working with, this may still be a PITA, but at least we do have plans for even the “problematic” systems and we have probably done this a few times. Although maybe not at this scale, tbh.
So, imagining I were tasked to do that for $hyperscaler in “my” systems… I feel some dread, as even if everything is automated ä, there’s always something that doesn’t go as planned - but at least I know what can be done in which way and which timeframe is realistic (and which parts will be the most sensitive). If you do not have plans, well… Good luck. You’ll need it.
Ok, who of you guys is working with Oracle Cloud and has not yet rerolled all API/Access Keys, passwords and so on? And what company do you happen work for? ^Just asking for a friend^
I also got this survey and I had the same feeling. It felt more like a patron for their game preservation program with possible features like a members-only-community, interviews or documentation about the preserved games, their publishers/studios and the efforts to keep them running or some kind of loyalty rewards/discount coupons. Maybe even ‘special builds’ like ‘experience the OG version 1.0 of $game’.
There was one option, that I interpreted like ‘maybe we will put future compatibility updates after purchase (e.g. supporting Windows 12 or whatever) behind the membership’ - but that’s purely my interpretation of a single bullet point style line in that whole several page long survey
German legalese has Verkehr
as a reference to in Verkehr bringen
which means put something on the market
/ put something on circulation
.
But it’s hard to recognize /learn because
Verkehr
almost(?) always means traffic
outside of legalese andVerkehr
but really mean traffic
While technically correct, the word Verkehr
here does not translate to traffic
, but rather belongs to the compound Verkehrsgenehmigung
which is roughly a trade permit
for selling a plot of land or using it as a collateral on a loan.
HELLO FELLOW HUMANS. I’m sorry I cannot answer this prompt as it violates OpenAI terms of services. I’m not allowed to answer in a way that misleads people to think I’m a real human and that conceals my nature as a fancy auto complete.
Don’t worry, it’ll cum to your mind
May I press it?
FTFY
I’m currently experimenting if I can convert my stack to rootless podman.
I found in my notes, that
A user-mode networking tool for unprivileged network namespaces must be installed on the machine in order for Podman to run in a rootless environment.
Podman supports two rootless networking tools: pasta (provided by passt) and slirp4netns.
Could this be your problem?
Taken from https://github.com/containers/podman/blob/main/docs/tutorials/rootless_tutorial.md
I love it, when Devs anticipate that players might break their levels and reward them for it.
E.g. when I played Supraland, I had it happen several times, that I managed to get to places that were obviously not intended to be reachable - you know the drill: Low poly terrain, low res textures, holes in the terrain, invisible walls everywhere,… You keep exploring that wasteland, carefully managing to not fall of, go around a corner and… There’s a chest there waiting for you.
Or some of the coin stacks in Super Mario Odyssey, that you’ll never really see or collect, until you do some crazy trick jumps or so to get on top of $building.