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Joined 2 years ago
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Cake day: August 14th, 2023

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  • When I find myself remembering one awkward thing, I know chances are good I’ll remember the others…

    So a trick I’ve found is that when I remember one thing I purposefully recall the others, since it’s not a ‘surprise’ it won’t be so bad. As I remember them, I misremember them intentionally so that they’re less embarrassing. This works for some insane reason.

    Don’t know if it’ll work for everyone, but give it ago next time your blooper reel kicks off!




  • Another tip for IT folk out there.

    When offering a user a laptop bag, don’t ask them if they want a laptop bag. Ask them what color laptop bag they’d like.

    When I started doing this acceptance of laptop bags went from 50% to 100%.

    You’ll have to stock a variety of colors, but it’s a small price to pay to encourage the use of laptop bags.


  • I’ve done maybe a dozen or so?

    It’s just a normal date, but you’re trying to get a feel for the person to see if there is any chemistry for the first time.

    I’ve had dates where the next day the lady ghosts me. I’ve had dates where the next day the lady says she wants to have my baby. I’ve had dates where we both kinda mutually think that a second date isn’t in gonna happen.


  • TRBoom@lemm.eetomemes@lemmy.worldBoth valid
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    2 months ago

    Took a quick look and it appears a group of people wanted to shoot a live action series with similar trappings as the OP picture. They did a kickstarter for 5k and were unable to deliver on that budget.

    This is from 30 seconds of research, so grain of salt and all that.






  • Oh it’ll release, just not by Chris Roberts.

    The last game he was in charge of was Freelancer, a highly ambitious game for the time and he never finished it. His company, Digital Anvil, started to have financial woes due to the long development of Freelancer and was acquired by Microsoft. He left the company and then a couple years later Freelancer was released!

    It was very different from what it was supposed to be, but it was still an awesome game, imo.

    I think the same thing will happen to Star Citizen. The money will dry up and they’ll be forced to sell. The buyer will kick Chris out and then have the team make a finished product.