• 2 Posts
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Joined 2 years ago
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Cake day: June 9th, 2023

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  • Part of me wants to think so; I’m making a lot more money than they did at my age, even accounting for inflation. Aside from my car note, I’m debt-free. All objectively good things.

    They had each other though. I’m a few years older than they were when they had their first kid, and they’d been married for a few years before that. I’m alone, and after I had some bad experiences, I don’t bother with dating. Whether that’s “better” than what my parents did or not, I don’t think it’s fair for me to decide.


  • Separate idea: An open-world survival game, but using the TV show Jericho as the setting.

    You find yourself stranded in western Kansas after dozens of American cities have just been nuked, and with nothing but the clothes on your back and a stolen car, you have to rob and scavenge the countryside to survive.

    …I realized after typing out several paragraphs, that I basically want The Long Drive as a base game, but with BeamNG’s driving and crash physics, and Insurgency: Sandstorm’s gunplay.

    Players would get most of their supplies from fighting NPCs, having to find a fine balance between crashing out their cars without destroying the stuff they’re carrying, or the player smashing up their own ride in the process. I feel like Jonah Prowse’s story on the show would make for a fun endgame: the player creating/joining an organized gang to fight with larger convoys/settlements.








  • I’ve worked a schedule like this before (4 on/4 off) and while it’s nice at first, it wreaks havoc for long-term planning, since your schedule shifts from week to week.

    Whenever I’d try to make plans with friends, I’d have to cancel 75% of the time, because I’d either be at work, or I’d have work the next day and I couldn’t be out late. Extrapolating my schedule didn’t really help anything; there’d be entire months at a time where I simply wouldn’t see my friends with normal 9-to-5s.

    3- or 4-day work weeks are great, but they should be fixed in place on the workers’ end.









  • Eight months.

    The day after my 21st birthday, late September, I’d left home to go to trucking school. Went through a trucking company’s in-house “apprenticeship” program, which was somewhat predatory in hindsight.

    Anyway, I went through this program, managed to get my CDL, which took several months by itself (through no fault of my own - the program was designed to take that long), and when I finally got a truck to myself, it only took me about five weeks to grow tired of the sudden isolation. I was finally allowed to go home around Easter.

    After my three allocated days of hometime, I decided to quit that company, and I found a better job closer to home.