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Cake day: July 7th, 2023

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  • In this context, Tekken and other fighting games have competitive and content seasons. Where over a year winners from large international events earn places in a final, and new characters/stages are released

    After the final there is normally a very large update to the game which comes with new game mechanics and large balance changes, and the start of a content season pass. With enough time before the first tournament kicks off(street fighter is being weird this year though)

    For Tekken that season patch dropped recently but was a massive let down(fuck up) and the community wasn’t happy with it at all.











  • I think that’s missing a lot of the content. If SF6 was free to play, if wouldn’t have the single player portion. And would have had a couple of free characters.

    2XKO is going to launch with something like 9 characters(might be missing remembering the number), Maybe they add more before release but it is a tiny roster for a tag game.

    There is also massive changes between games, and they don’t disappear, so you can still have those tournaments. If it goes free to play, I feel like they kinda get stuck with the game and systems and no easy way to move onwards, with a bit of a PR nightmare(abandoning the game and all that).

    I feel like there is pros and cons to both methods, but don’t really think f2p Street Fighter is a good move. I do think sf7 whenever that is released will be another paid game, and will be more expensive upfront.







  • As someone who liked FF7 a lot as a kid,and a bunch of other FF games, I really like remake.

    I think 1 thing you have to know going in, is it isn’t FF7 just in a new engine with updated combat, and I think remake is a bit of a bad name for it.

    Reimagining might be better.

    You are correct that it isn’t the whole game, but it takes Midgard and makes a handful of setup hours from the first game, a good 40 hours of compelling story and world building(with some side stuff as well). It is very clearly a different story with changes that are interesting, but could very easily go off the rails if it isn’t properly managed.

    It also has some incredible improvements to certain characters and even to areas of Midgard expanding on what was a very small part of the original games.

    Combat is very good at mixing turn based actions(skills and spells and items), with action based combos. Dodging is a bit of a bait and is more positioning because you don’t get i-frames to actually dodge, blocking is important but doesn’t feel great(I heard it is improved in rebirth). The ability to switch characters and how unique they all feel is really enjoyable to me as well.

    I am eagerly looking forward to Rebirth on PC cause I ain’t buying a PS5.

    Remake in my opinion is significantly better than 16 which I think is pretty mid, and I would recommend it as long as you don’t expect a 1 to 1 of the original.