

For customs? Yeah. But pretty much every master used in the RB or GH games have been ripped and are available for use there too
For customs? Yeah. But pretty much every master used in the RB or GH games have been ripped and are available for use there too
Hardly. If the only thing in the box is a code, then it ends up tied to an account. I know that’s not the case with the Switch, but it wasn’t what I had really directed the sentiment towards
Oh sure, that was more of an echo of the feeling of being tricked than anything else. Those are usually special/collectors editions anyways, and there’s reasons beyond needing/wanting the data that you’d buy that.
It’s been interesting, watching the lag here. This feeling was felt by many who played games on PC 15 years ago when DVDs were starting to become less common and games were expanding in size. I distinctly remember buying a game I was excited for only to learn now I had to spend part of my data cap on downloading it. What had even been the point of buying the boxed copy?
To add, Apple has actually been making amends regarding repairability. It’s small steps, but leagues ahead of what’s offered for popular android manufacturers, while still maintaining their IP68 ratings on most devices.
I can’t speak to how they make their parts available to third parties (seems to be a grey area), but there has been a reasonable focus with the last couple generations of iPhones that ensures the device can be repaired from either side.
Overall, the tide seems to have shifted. If you’re going to be at the mercy of a corporate giant in order to keep up with modernity, then Apple is currently holding the dimly lit torch of consumer rights.
The crazy part is this may make iOS the better alternative when considering the emergence of third-party app stores and Apple’s loosening grip on their ecosystem.
LineageOS is still a good option too, for anyone who would prefer to keep the phone they have
Most domain registrars make whois info private by default these days. It’s typically just a toggle. Same with DNSSEC
Gonna be real with you chief, I think those are of the least concern with the recent advancements the American government has made towards becoming a single party state in the last few months. The Epstein files were the distraction, not the other way around.
While I have no desire to defend Randy, Twitter is as Twitter does, and unless you spend time looking at his whole timeline, it sounds like he’s saying only stupid shit like this. He did actually acknowledge the issues, and stated that they’re working on them but also that for now the best way to play is with FSR/DLSS and frame gen.
I disagree with this deeply. He makes arguments about the imperceptibility of latency in frame gen, but that’s only true when the base framerate is high enough. DLSS is probably fine, but it’s also pretty fair for those who are using an 80 or 90 class card to complain about struggling at 1440p native, let alone 4k.
BL3 had some fantastic DLC though. Loved that.
“Community Add-ons” leads me to think this is probably Kodi. You can generally do IPTV streaming through it, or torrent streaming even.
I’m going to assume you’re looking for a solution in a personal context, not organizational so I won’t suggest local group policy.
Instead, I’d recommend removing the msstore source from “Winget”. The Microsoft Store uses this source to push updated for installed third party applications. It may not solve the issue entirely, but I find that as Microsoft expands the use of winget as a package manager for Windows (especially Windows 11), the store itself seems to use it for update provisioning.
Both are great, and I think complement eachother nicely. Qobuz mostly focuses on label offered music catalogues, while Bandcamp has always catered to indies. If an artist offers their music through Bandcamp, I still prefer to make my purchases there, but if the artist is signed to a label then it’s a good shot Qobuz has it.
Either service offers the music in the highest quality provided, though lossless versions through Qobuz do tend to be priced a few dollars higher than the regular album.
I’ve settled for Qobuz. Its discovery features are terrible, but it’s basically a music storefront with a streaming library. High-quality, had basically my whole library and I can buy albums directly for download.
You can use slsk-batchdl alongside a CSV of your Spotify Playlists to make quicker work of this.
People say it because it was a Windows limitation, not a computing limitation. Windows Server had support for more, but for consumers, it wasn’t easily doable. I believe there’s modern workarounds though. The real limit is how much memory a single application can address at any given time.
That’s exciting. It looks very clean, but until it has the tv remote support aspect I think it’ll wait
I think Deadlock is pretty up there. That said, it’s closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don’t care for MOBAs much, but to say Valve isn’t innovating here would be disingenuous. I think my only problem with it is that it’s lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.
Echoing the sentiment of the other commenter. A link would be great!