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Joined 2 years ago
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Cake day: November 16th, 2023

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  • It’s been interesting, watching the lag here. This feeling was felt by many who played games on PC 15 years ago when DVDs were starting to become less common and games were expanding in size. I distinctly remember buying a game I was excited for only to learn now I had to spend part of my data cap on downloading it. What had even been the point of buying the boxed copy?


  • To add, Apple has actually been making amends regarding repairability. It’s small steps, but leagues ahead of what’s offered for popular android manufacturers, while still maintaining their IP68 ratings on most devices.

    I can’t speak to how they make their parts available to third parties (seems to be a grey area), but there has been a reasonable focus with the last couple generations of iPhones that ensures the device can be repaired from either side.

    Overall, the tide seems to have shifted. If you’re going to be at the mercy of a corporate giant in order to keep up with modernity, then Apple is currently holding the dimly lit torch of consumer rights.








  • I’m going to assume you’re looking for a solution in a personal context, not organizational so I won’t suggest local group policy.

    Instead, I’d recommend removing the msstore source from “Winget”. The Microsoft Store uses this source to push updated for installed third party applications. It may not solve the issue entirely, but I find that as Microsoft expands the use of winget as a package manager for Windows (especially Windows 11), the store itself seems to use it for update provisioning.


  • Both are great, and I think complement eachother nicely. Qobuz mostly focuses on label offered music catalogues, while Bandcamp has always catered to indies. If an artist offers their music through Bandcamp, I still prefer to make my purchases there, but if the artist is signed to a label then it’s a good shot Qobuz has it.

    Either service offers the music in the highest quality provided, though lossless versions through Qobuz do tend to be priced a few dollars higher than the regular album.







  • I think Deadlock is pretty up there. That said, it’s closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don’t care for MOBAs much, but to say Valve isn’t innovating here would be disingenuous. I think my only problem with it is that it’s lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.