

Cheers mate ;D
Cheers mate ;D
Honestly, I would just tell them
“No thanks”
Remember that no is a full sentence and you don’t owe an explanation to anyone. It’s not a part of your job, unless they pay you to attend. But they almost certainly don’t. I know it’s easier said than done, but try to not succumb to social pressure, it makes life so much better. Our free time is already very limited, so spend it how you want to. If they still try to pressure you into going/giving them answer you can say it’s something personal/private. And if they still pry further you could mess with them by making something up that makes them feel like a total jerk (this is pretty delicate, some people will definitely try to get revenge for this, even if it’s totally irrational. So think about it carefully, alternatively make them regret prying another way that doesn’t hurt them emotionally & socially)
Some people will not like if you behave that way, but try to live your life the way it fullfills you/makes you happy. There’s always gonna be people that don’t like or straight up dislike you, but fuck 'em. They’re not even worth thinking about when you’re busy enjoying life :)
Sorry for the wall of text. Anyway, that’s my 2 cents on the matter
Well, kinda. But you’re right, almost all of our actions come with consequences which can also affect more people than just ourself. But in this case our action or inaction doesn’t change much if at all
Corporations and by extension many people will sadly do and say anything to accomplish their goals
Well, thanks for letting me know :)
Felt kinda weird, but I actually know some people think like that so it didn’t feel to much off
Yeah, it’s great. Just fyi in case you wanna family share with your friends and Steam tells you “…not living in the same household…” is easily fixed by login into your friends account on your PC and vice versa.
You can use Rustdesk for that, so you don’t have to tell each other your passwords. Just keep in mind that families are restricted to 6 members atm
You’re absolutely right in thinking that way, but this isn’t the only tool of it’s kind. The most popular one is GreenLuma, which has multiple thousands of users. So me making a similliar one for Linux doesn’t really matter in the grand scale of things
Well then sorry for spewing false nonsense. I know Lemmy will flame me for this but Valve is still a soulless corporation fucking everyone over. Just not as much as most others
Added brief instructions and a download that doesn’t require registering to the post. I hope everyone is happy now
Alright, fine. My activity here is a lot less than on CS RIN though, so support & updates might take longer
No problem Mr. Ace! :)
They will ban your account and you will be crying because they took away all your games.
Projecting much? I’ve been using mods like this for a good decade. Also Valve has way bigger fish to fry with their shitty abusable shop system, all the people selling Steam market items on other websites and so on. The list is long
Dont abuse the system is pretty generous already.
You know what community this is in, right? It’s all about bypassing and abusing the system to get shit for free
Edit: Corrected some false statements on my part.
Edit2: Undid first edit because seems like I got fed false informations
The lock is client sided, that’s the magic. You can play online just fine, I use it all the time to play multiplayer with my friends :)
Registration required.
Yeah, sorry CS RIN is semi public. But having an account there is definitely very useful, considering their forums are full of Steam games and useful tools for different stores.
Was the best forum to post into, because it fits perfectly on topic.
Tools like this have existed for maaany years already. Just look at GreenLuma, which has quite the userbase. Nothing’s happened to me yet and I’ve been doing this for 10+ years.
But you’re right, as always use at your own risk since Valve can at any point and time disable your account/revoke your licenses etc
For example if your family sharing library has 1 license for a Game only one of it’s members will be able to play it simultaneously. This modification disables that lock for everyone using it
No, AllowedIPs should be set to your internal Wireguards IP range to only allow access to your Wireguard peers. You could also add more like your Servers LAN for example (which will need packet forwarding, as I mentioned before)
Here’s an example of one of my client configs:
[Interface]
Address = 10.8.0.2/32
PrivateKey =
[Peer]
PublicKey =
PresharedKey =
Endpoint = 192.168.0.3:51820
AllowedIPs = 10.8.0.0/16
Just be careful to not mess up your subnet masks. For example my [Interface] Address ends with /32 because that only leaves 10.8.0.2 In the [Peer] Section i set it to /16 which will allow the client to connect to 10.8.x.x iirc
Best is to just try it yourself and see if it works, I’m by no means good at networking stuff
Iirc setting AllowedIPs in your clients config should do exactly that. Their respective [Peer] entry in your servers config should also have the same AllowedIPs, otherwise they could easily circumvent this
Further finetuning should be really easy by using any firewall on your Wireguard server
If you want your clients to be able to access other devices in your servers LAN you need to setup additional packet forwarding rules though. Optionally setup NAT aswell
This is only really secure if your server is in a trusted location imo
gocryptfs is what I’d use for this. It’s designed with cloud storage in mind
Using strong encryption should be enough for your use case, unless you’re a high profile target. Even then, it’s more likely whoever is after you will try to get access to your unencrypted files instead because cracking strong encryption isn’t worth it most of the time
Iirc your cloud service provider could still figure out your unencrypted directory layout and filenames. You should really do some research on this if you wanna make sure you know all the risks
It might be important to them, so why judge?