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  • 2pt_perversion@lemmy.world
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    25 days ago

    Half Life 2 still holds up really well, honestly better than a ton of modern first person shooters. The only places it’s lacking from a non-technical aspect is enemy variety. If valve did a remake just updating the graphics and gun play that would be my only knock on it and that says a lot for a 20 year old game.

    • Katana314@lemmy.world
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      25 days ago

      On enemy variety, I see the critique of games like Zelda: BOTW and even realistic games like Hitman. Something those games have in common is very well-made enemy AI that presents you many ways to defeat them.

  • MunkysUnkEnz0@lemmy.world
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    25 days ago

    There is also a VR mod on Steam that works perfectly With Half-Life 2, No need to jump through hoops, it just works. One of the best VR experiences out there.

  • proti@lemmy.world
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    25 days ago

    I mean the game was given for free and just received an update. It’s also a really good game as well

  • Katana314@lemmy.world
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    24 days ago

    The way in which Half-Life maintained a continuous viewpoint over long stretches of gameplay and landscape was always so immersive to me. Games like God of War and Dead Space did something similar, but Valve had an additional challenge.

    They almost never take player control, instead relying on mere hints of where to look; they even have the character sequences scripted for wherever the player was standing. That all usually took a lot of their effort.

    I could be biased because I even enjoyed toying with their choreography tool, which let you layer simple gestures together; so without making a new animation, you could have someone both lean forward and nod right, and point their thumb right.

    • blind3rdeye@lemm.ee
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      25 days ago

      I was totally fine playing HL1, and HL2, and HL2 episode 1… but I never finished episode 2 because of motion sickness. The problem isn’t really with episode 2 though. The problem is just that I got old, and now I get motion sickness from FPS games that didn’t affect me before.

      But I do know that not every FPS makes me sick. I think mouse-look smoothing helps. I’m not certain what else, but I’d try messing with the field-of-view angle and stuff like that.

  • Unleaded8163@fedia.io
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    25 days ago

    HL2 is peak first person shooter. More recent games have added a lot, but after playing through HL2 recent, it’s really nice to strip all that extra stuff away.

    • imPastaSyndrome@lemm.ee
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      25 days ago

      I can see why people didn’t like some parts (boat, car) but they’re so iconic to me.

      Except episode 2 (1?) car shit with the buckeyballs. Fuck that.

  • TachyonTele@lemm.ee
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    25 days ago

    The workshop is a complete mess right now. There are multiple copies of every mod because people just rushed to get them on there.

    It’ll be funny when everyones game breaks after the dust settles.

    • MissGutsy@lemmy.world
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      24 days ago

      As a genre? I would say no. Cyberpunk is usually described as a capitalist dystopia in which a handful of companies supersede government powers and wage wars against each other beyond the concepts of national borders. In addition, cybernetic enhancements become commonplace, as a way for companies to extract more value from their workers. Cyberpunk stories usually are about groups rebelling against the system through organized crime, who ultimately fail to escape the underlying system of capitalism, doomed to repeat history time and time again.

      HL2 falls in none of the genre stereotypes. While it is dystopian, it’s not capitalist, so it’s not “punk” and it isn’t “cyber” either because of a lack of commonplace cybernetics.