- cross-posted to:
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- cross-posted to:
- [email protected]
I’m a Mac fan. But this has even me going “but y tho?”
Of course it’s “because I could” and “it’s a fun challenge.”
Neat. Never gonna do this to my deck, but neat.
That’s one way to publish an iOS app via Xcode if you don’t have a Mac I guess
Ouch, this one brings back bad memories. How about just signing mac binaries/packages.
No thanks I don’t wanna do that again
I’d certainly try loading it up while docked. Useful if you’re dipping your toes into the MacOS experience or just need it running on some hardware for a project/testing an app.
Seems insanely impractical to do this for those purposes. It is possible to run macOS in a VM, which is going to be way better for testing things if you don’t have access to anything better.
If you need to test something physical without a virtualization layer getting in the way, it would be great.
End of the day, there’s better ways to achieve MacOS access for sure. But it’s always great when something that starts out “meh” morphs into something unexpected. Who knows what cool things could come from this, especially since most of the Steam Decks would be mostly standardized on their hardware, allowing for dedicated tweaks specific to the platform instead of keeping it more generic when virtualized.
Would GPU acceleration even work though? Haven’t been hackintoshing in a while, but I remember AMD APUs not working. And without acceleration it’s not exactly a great experience…
Sadly, the article doesn’t go as deep as I wanted, but there is written, that the HW of the deck is perfect fit for macOS exactly because of the GPU used
So… Can it do gaming?