Finally, on 27th July, Blow noted the “whole industry is having a hard time” and then, when asked how many of his development team are working on the compiler for programming language Jai, Blow replied: “None, because we can’t afford to pay anyone because the sales are bad.”

Oof. I don’t like Jon Blow, but I do like Braid. Sad to see nobody really cares about it anymore.

  • I_Clean_Here@lemmy.world
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    1 year ago

    What was the business case for doing a remaster of Braid? Either terrible market research or this was super cheap to make.

    • chonglibloodsport@lemmy.world
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      1 year ago

      A pretty terrible one. Remasters are for games that are high on replay value and deeply nostalgic. Braid was cool and innovative and I enjoyed it when I played through it the first (and only) time, but I have no desire to play it again.