LCP@lemmy.world to Games@lemmy.worldEnglish · 2 years agoUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizexternal-linkmessage-square63fedilinkarrow-up1601arrow-down15
arrow-up1596arrow-down1external-linkUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizLCP@lemmy.world to Games@lemmy.worldEnglish · 2 years agomessage-square63fedilink
minus-squareMargot Robbie@lemmy.worldlinkfedilinkEnglisharrow-up38·2 years agoYou guys should check out Stride if you are looking for another C# based engine. It’s open source, but pretty rough around the edges right now. Or, go for Godot for something more mature.
minus-squareNocturnalMorning@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·2 years agoDon’t know that I’d call Godot mature exactly. It’s still missing a lot of major features that both Unity and Unreal have.
minus-squareQuadratureSurfer@lemmy.worldlinkfedilinkEnglisharrow-up2·2 years agoWhat about Open 3D Engine? Basically an updated version of Lumberyard. https://o3de.org/
minus-squareMargot Robbie@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·2 years agoI’d imagine Unity user would most likely be looking for a C# based engine instead of a C++ or Python based one, and O3DE doesn’t support C#.
You guys should check out Stride if you are looking for another C# based engine. It’s open source, but pretty rough around the edges right now.
Or, go for Godot for something more mature.
Don’t know that I’d call Godot mature exactly. It’s still missing a lot of major features that both Unity and Unreal have.
What about Open 3D Engine? Basically an updated version of Lumberyard. https://o3de.org/
I’d imagine Unity user would most likely be looking for a C# based engine instead of a C++ or Python based one, and O3DE doesn’t support C#.