LCP@lemmy.world to Games@lemmy.worldEnglish · 2 years agoUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizexternal-linkmessage-square63fedilinkarrow-up1601arrow-down15
arrow-up1596arrow-down1external-linkUnity adding a fee for devs for each time a game is installed, after certain thresholdswww.gamesindustry.bizLCP@lemmy.world to Games@lemmy.worldEnglish · 2 years agomessage-square63fedilink
minus-squareAlmightySnoo 🐢🇮🇱🇺🇦@lemmy.worldlinkfedilinkEnglisharrow-up47·2 years ago“Runtime fee” is the most idiotic thing I’ve ever heard im the programming world, I think we hit a new record of low
minus-squarewizardbeard@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up11·2 years agoBeyond what this means for Unity and the indie gaming scene, I’m concerned about copycats. With how big Unity is for hobbyists, I’m worried this might have an “Apple” effect, where other runtimes (even non-gaming related) begin to try this.
“Runtime fee” is the most idiotic thing I’ve ever heard im the programming world, I think we hit a new record of low
Beyond what this means for Unity and the indie gaming scene, I’m concerned about copycats.
With how big Unity is for hobbyists, I’m worried this might have an “Apple” effect, where other runtimes (even non-gaming related) begin to try this.