• ArmokGoB@lemmy.dbzer0.com
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      1 year ago

      If things always worked, we wouldn’t need tests. When something inevitably breaks because of some totally off the wall reason, we have tests to figure out why the code didn’t work (or fail) in the way we wanted it to. I mostly work in game dev and HCI, and it feels like half the code I write for that owes its stability to hopes and dreams.