psychothumbs@lemmy.world to Gaming@lemmy.mlEnglish · 2 years agoThe Disco Elysium Saga Shows Why Creative Workers Need to Band Togetherjacobin.comexternal-linkmessage-square4fedilinkarrow-up168arrow-down12cross-posted to: [email protected]
arrow-up166arrow-down1external-linkThe Disco Elysium Saga Shows Why Creative Workers Need to Band Togetherjacobin.compsychothumbs@lemmy.world to Gaming@lemmy.mlEnglish · 2 years agomessage-square4fedilinkcross-posted to: [email protected]
minus-squareJordan Lund@lemmy.onelinkfedilinkEnglisharrow-up0arrow-down1·2 years agoFTA: “No matter what you choose or where you turn, you and everyone else sound like idiots, which adds to the realism of the experience.” That’s not “realism” to me and was the #1 reason I refunded the game.
minus-squaremonk@lemmy.unboiled.infolinkfedilinkarrow-up1·4 months agoIDK, your comment sounds overwhelmingly realistic.
FTA:
“No matter what you choose or where you turn, you and everyone else sound like idiots, which adds to the realism of the experience.”
That’s not “realism” to me and was the #1 reason I refunded the game.
IDK, your comment sounds overwhelmingly realistic.