Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

  • RealFknNito@lemmy.world
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    1 year ago

    Sir it’s in the name. Star Citizen. Citizen of the stars. It’s pretty clearly aiming to be what Starfield completely fucked up on.

    A space game with as few restraints and as many possibilities as they can do. An Elite Dangerous with a much broader scope.

        • IEatAsbestos@lemmy.world
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          1 year ago

          Sure its playable but the game is still (and i think always will be) lacking the VAST majority of features they’ve been talking about for more than 10 years.

          • EchoCT@lemmy.ml
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            1 year ago

            The last one that’s missing is IIRC Jump-points and they’re adding that within 3 months. They’re still fleshing out salvage and the dynamic economy stuff, but the initial implementation is there.

            If I’m wrong though I am all ears.

          • RealFknNito@lemmy.world
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            1 year ago

            Like what? What features specifically have they been talking about (for more than 10 years) which have yet to be implemented? Most of the core systems seem to be there, just seems like they’re polishing up what’s already in the game.

        • n3m37h@lemmy.dbzer0.com
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          1 year ago

          Just because you can log in and do what 3 missions doesn’t mean it is a game.

          Considering it was supposed to be released in 2016 and it is still an ALPHA is fucking stupid. It has been nothing but a glorified tech demo

          • RealFknNito@lemmy.world
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            1 year ago

            Since you’re replying to every comment I’ve made - Alpha still doesn’t have a set meaning. It changes between people who use it.

            Logging in and doing the content you couldn’t do when you originally bought it still means it’s progressing and yes, it qualifies as a game no matter how mad that makes you.

            What part of “it’s still being fucking developed” keeps getting past you bud? “It’s just a tech demo, it’s not a complete game” - no fucking shit. You being pissy that it’s not done as fast as you want it is entitlement and you should really grow the fuck up.

            • n3m37h@lemmy.dbzer0.com
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              1 year ago

              No, I wanted the promises made to be kept ya tard. I was promised a game at least 5 times.

              Go cordless Chris Roberts balls a bit more

                • n3m37h@lemmy.dbzer0.com
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                  1 year ago

                  Kickstarter and early releases

                  In its initial debut on Kickstarter, Star Citizen was marketed as “everything that made Wing Commander and Privateer / Freelancer special.” The proposed game was claimed to include a single-player story driven mode called Squadron 42 that would include drop in/drop out co-op, a company-hosted persistent universe mode, a self-hosted, mod friendly multiplayer mode, no subscriptions, and no pay-to-win mechanics. The initial estimated target release date was stated to be November 2014, with all proposed features available at launch. Additional promised features included virtual reality support, flight stick support, and a focus on high-end PC hardware.[3] While the initial release would be targeted for Windows, Roberts stated that Linux support was a goal for the project after its official release.

                  Who is the retard now?

                  link to article that proves you are retarded

        • iegod@lemm.ee
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          1 year ago

          The people who whine about this game are just fucking dumb. Gamers are some of the worst entitled pricks.

    • MyNamesNotRobert@lemmynsfw.com
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      1 year ago

      Cool, too bad it’s one of the worst pay to win games. Last time I checked you had to pay real money to buy in-game stuff and the prices were by no means pocket change.

      • RealFknNito@lemmy.world
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        1 year ago

        “Last time I checked”

        Damn, as of years ago you’ve been able to buy new ships with in-game currency. You’re not even keeping up on the game you’re bitching about. Sure you can always buy better ships with real money, you can have whatever reservations you want about that, but calling it pay to win seems like a stretch. Elite Dangerous has long proved space battles are often a skill issue.