Statcounter, a website that tracks the market share of web browsers, operating systems, and search engines, is reporting that Linux on the desktop has over 4% market share for the very first time (Statcounter records ChromeOS as a separate operating system despite being based on Linux). Statcounter doesn’t provide any explanation about why the market share has increased but we can speculate what’s going on.
Linux’s march to its 4.03% market share has been a steady process ever since the final months of 2020 when Linux held just 1.53% of desktop market share. One of the biggest contributors to the growth of Linux is likely the stringent hardware requirements of Windows 11.
I’d of thought steam and proton would of been a large contributing factor
I think the spotlight on KDE from Steam Deck definitely helps. It’s polished as shit, and it acts like Windows by default, and that is a good thing.
And the most of distros defaults to shitty gnome, slowing down Linux adoption. Steam finally showed that anybody can use Linux, with proper WM.
This! Gnome is absolutely a foil to adoption. Everyone I’ve seen try to start with Ubuntu has bounced right off back to Windows. You’re already wrapping your head around a new OS, you do not need an entirely new desktop paradigm.
So happy Valve went with the setup they did.
gaming was THE missing piece for me since i first tried desktop linux long ago. and it has improved massively in many other ways since then.
i suspect many other people think alike me too.
Definitely this is huge. Proton and the respective Wine advancements are exactly what needed to happen. And the headlines about some games running better on Linux really gives it a good look.
Interesting grammar.
Where are you from?
Interesting good or interesting bad? I’m from UK Devon