• TimDave@lemmy.world
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    1 year ago

    “what funding?” Bro you’re kidding right?

    They made a D&D video game. The most popular and successful board game ever made. They had BUCKETS of funding from wizards of the Coast for this. They also had a massive studio with more than 400 people working on it.

    James Stephanie Sterling did a fantastic video about Baldur’s Gate 3. Essentially, everything came together in just the right way for this game to be made. It’s not responsible to call this the new standard in the same world where we vilify overwork and ‘crunch-time’, but that’s not to say you shouldn’t expect more from game developers. You absolutely should. But you should do so reasonably.

    • DaBabyAteMaDingo@lemmy.world
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      1 year ago

      Other triple A devs have massive funding, a giant staff and other unlimited resources and they still can’t make a game devoid of microtransactions or bugs. Are you stunned?

    • alertsleeper@lemm.ee
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      1 year ago

      I’m pretty sure EA and Activision-Blizzard have similar or bigger budgets for their AAA games and they either make shit or microtransactions-filled games.

      2K is huge and they always make NBA2K decent/good but full of terrible microtransactions

      Nintendo is huge and look at Pokemon Scarlet and Violet.

      Reportedly, Wizards of the coast made around 1.3billion in revenue, while EA made around 7billion, and Activision-Blizzard made around 1.5billion.

      I’m no financial expert so maybe I’m mistaken in some figure, but the bottom line is WotC is not the only big (and growing) company, so this are nothing but excuses.