• Abnorc@lemm.ee
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      It seems like it was their only game released so far, so maybe they’ll learn from their mistakes this time. There could be multiple reasons that it got abandoned.

  • heyfluxay@lemmy.ml
    link
    fedilink
    English
    arrow-up
    7
    ·
    1 year ago

    Oh man, I didn’t quite have high speed internet yet and missed out on tribes in the yesteryear.

    Cool to see a storied franchise hopefully make a return.

    • Marcumas@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      Tribes 1 was magic. I played on 56k dialup for the first year, and there was minimal lag even when it was 16 vs 16 matches

  • rip_art_bell@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 year ago

    I have memories of buddies in college being SUPER into it. I was never very good. But it still stands out to this day as a game with a unique feeling of speed and motion and control.

  • BigilusDickilus@lemmy.world
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    1 year ago

    One thing that I (seemingly incorrectly) kind of disliked about Ascend was that if was so focused on kind of being an e-sport. My favorite part of the original were the havoc and ultra renegades mods and bringing it heavy weaponry to try and crash through the other guys base before they could do us. The new games feel like you just see the lights zipping through at 300kph and my reflexes can’t keep up with that anymore.

    • Mango@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      3
      ·
      1 year ago

      Any game that I might play that’s a competition between two parties needs to be “balanced for esports” because otherwise I’m gonna find the imbalance and wreck everyone without all the fun parts and effort.

      I play games that are a fight to get into the flow state. That’s the fun in it for me. If I’m not pushed to the top of my performance capability, I’m not into it.

  • Maalus@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    16
    ·
    1 year ago

    Kinda looks like the old tribes. Can’t they make something with good graphics? Even Ascend was outdated and this seems like it

    • Gardienne@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      1 year ago

      I don’t give a shit how it looks. It could look like quake 1 for all I care. I just want it to be good.

      • Abnorc@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        They should give it good graphics. That will help pull in more new players and give the game a better chance of taking off. That being said, it shouldn’t be to worry, hopefully. These are early visuals.

      • Maalus@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        arrow-down
        7
        ·
        1 year ago

        Okay, I do. I don’t want to play an ugly game when there’s so many great looking ones out there.

    • chandz05@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      Looks fine for an arena style shooter to me. I don’t need pretty graphics, I just need to see who I’m fragging

    • wootz@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      2
      ·
      1 year ago

      In case you didn’t read the article:

      “It’s important to note that the game is still very early in development, and these screenshots don’t show the latest state of the game, but it does give us a general idea of the style they are going for.”

      These are pre-alpha visuals. It’s not uncommon for games at this stage to look even worse than this.

      • Maalus@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        10
        ·
        1 year ago

        Not how it works. They have assets already made. You don’t redo character models, weapon models for a beta release. At best you use stand-in models, when it’s not important to look good. This isn’t a stand-in model, replacement or anything else. A spinfusor is a spinfusor. It has all the animations, all the textured. Game has motion blur even.

        Best that’ll change is the lighting, explosions etc. But the map is already looking bad for 2023, so do the models. I’m not holding my breath for better visuals.

        • ysjet@lemmy.world
          link
          fedilink
          English
          arrow-up
          6
          arrow-down
          1
          ·
          1 year ago

          You do, in fact, actually redo character models and other stuff for a beta release. This is early alpha, they’re using placeholder models and textures, probably from previous Tribes games, nailing the core gameplay loop before working on graphics.

          This is standard practice.

        • wootz@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          ·
          edit-2
          1 year ago

          Yes it is.

          The last Tribes game before this was Ascend, released over a decade ago.

          Polygon targets, textured sizes, shader technology and much else has evolved dramatically since then.

          You may reuse old assets as placeholders during development (but this can be problematic for the same reasons why temp music in filmmaking is problematic), but you absolutely do not have assets already made. Assets change over the course of development, often right up until release.

          I can’t speak to whether or not these assets are from Ascend or earlier, nor can I speak to the visual production quality Prophecy is capable of, but seeing shoddy looking visuals from a pre-alpha title is normal.

          Source: I am a trained game developer.