• Ihnivid@feddit.org
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    19 hours ago

    Seems to be the latter:

    The evolution factor is increased by three kinds of events:

    • The passage of time very slightly increases the evolution factor.

    • The global pollution production increases the evolution factor.

    • Destroying nests significantly increases the evolution factor.

    https://wiki.factorio.com/Enemies#Evolution

    • REDACTED@infosec.pub
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      19 hours ago

      I’ve never understood how destroying nests logically accelerates evolution if none of them survive

      • rainwall@piefed.social
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        18 hours ago

        This other nests pickup on pheromones that tell them what the others died from.

        That or its a hive mind so they learn from each encounter.