Borderlands 4 developer Gearbox has asked PC gamers to wait 15 minutes for shaders to compile in the background while playing after some said this week’s update had caused increased stuttering.
Yes, there are issues with updates and cached shaders… I mean, look at the topic of the thread. But the vast majority of the time there are zero issues and, again, this has been one of the biggest causes of a lot of the “This game runs better on Linux than Windows!!!” because the fly by night org just rushed into a single scene and took very few samples.
Turning the Stream shader feature of was the only way I could get Dune to run without a shader error crash. Good Enough is always problematic.
One game has issues -> “always problematic”
Yes, there are issues with updates and cached shaders… I mean, look at the topic of the thread. But the vast majority of the time there are zero issues and, again, this has been one of the biggest causes of a lot of the “This game runs better on Linux than Windows!!!” because the fly by night org just rushed into a single scene and took very few samples.