mintiefresh@piefed.ca to Games@lemmy.worldEnglish · 4 days agoBorderlands 4 Dev Gearbox Asks PC Gamers to Wait 15 Minutes for Shaders to Compile in the Background While Playing After Reports Indicate Recent Update Causes Stuttering - IGNwww.ign.comexternal-linkmessage-square63fedilinkarrow-up1198arrow-down13file-text
arrow-up1195arrow-down1external-linkBorderlands 4 Dev Gearbox Asks PC Gamers to Wait 15 Minutes for Shaders to Compile in the Background While Playing After Reports Indicate Recent Update Causes Stuttering - IGNwww.ign.commintiefresh@piefed.ca to Games@lemmy.worldEnglish · 4 days agomessage-square63fedilinkfile-text
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up5·4 days agoI think Valve or others have proposed creating a standard for this for just this purpose.
minus-squareBlessedDog@lemmy.worldlinkfedilinkEnglisharrow-up3·4 days agoIsn’t fossilize exactly that? A serialisation format for shaders.
minus-squareparaphrand@lemmy.worldlinkfedilinkEnglisharrow-up3·4 days agoThat might be the one I was thinking of. It rings a bell.
I think Valve or others have proposed creating a standard for this for just this purpose.
Isn’t fossilize exactly that? A serialisation format for shaders.
That might be the one I was thinking of. It rings a bell.