Further, this game helped people feel more calm, more adventurous, and more skillful in their lives outside of the game context.
Further, this game helped people feel more calm, more adventurous, and more skillful in their lives outside of the game context.
Gamepot is slop, this article is trash, and the study is idiotic to begin with. The same could be said of any game or hobby, can be filed under no duh.