• FreddyNO@lemmy.world
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    9 hours ago

    What a weird example to use… You don’t understand the economic difference between paying a small indie studio vs paying 500-1000+ devs making complex 3d games where the work of setting up one character dwarves the work of one sprite based 2d character?

    Silksong is a beautiful game worthy of all the praise in the world, but this comparison makes no sense.

    • BigPotato@lemmy.world
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      3 hours ago

      Ah, yes, because the take away is that we need 1000+ dev studios churning out yearly slop franchises after 18+ months of crunch to justify their price tag, yeah?