I like Shattered Pixel Dungeon, The Binding of Isaac and Lethal Company, so sure they’re great when done right!
They can add a lot of replayability, but they can just as well very quickly make your game suck more than if it had purposefully made levels. (I think a prominent example of bad proc-gen in general is Skyrim’s radiant quests.)
I like Shattered Pixel Dungeon, The Binding of Isaac and Lethal Company, so sure they’re great when done right!
They can add a lot of replayability, but they can just as well very quickly make your game suck more than if it had purposefully made levels. (I think a prominent example of bad proc-gen in general is Skyrim’s radiant quests.)