That’s not the problem. But why spend time and money to optimize your assets if the gamers will buy better hardware instead and you can even strike a deal with a big vendor.
There is also the fact that graphic reached the point where marginal improvments require disproportionate amount of firepower.
Plus the im pretty sure that a lot of new features are made moreso to ease the work of developers and graphics improvments are nice side effects ( i think i read that ray tracing lightining is actually easier to do , alghtough you do need hybrid solutions while the games do not require ray tracing but that part is changing and we do have first games that require ray tracing ) .
I think thats the reason we see a small renesance of AA games at this moment.
That’s not the problem. But why spend time and money to optimize your assets if the gamers will buy better hardware instead and you can even strike a deal with a big vendor.
There is also the fact that graphic reached the point where marginal improvments require disproportionate amount of firepower.
Plus the im pretty sure that a lot of new features are made moreso to ease the work of developers and graphics improvments are nice side effects ( i think i read that ray tracing lightining is actually easier to do , alghtough you do need hybrid solutions while the games do not require ray tracing but that part is changing and we do have first games that require ray tracing ) . I think thats the reason we see a small renesance of AA games at this moment.