• DireTech@sh.itjust.works
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    20 days ago

    Nah, this or WoW will probably go down in history but I don’t think any game focused on intentionally dragging out gameplay to keep subscribers hooked will ever go down as marvelous examples of gameplay.

      • DireTech@sh.itjust.works
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        20 days ago

        I’ve spent way more time in MMOs than I’d care to admit, but if you think FF11 didn’t have a grind you can check the millions of old posts about it on Reddit for a reminder.

        Look at the RPGs people love, none focus on the grind. It’s because grinding does not benefit gameplay and only drags out playtime.

        • Kit@lemmy.blahaj.zone
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          20 days ago

          Having played other MMOs does not make you qualified to have an opinion on a game you’ve never played. FFXI does have a grind, but it is unlike any other MMO out there. The intensity of trying to time your weapon skills and magic to land at exactly the right time, the dance-like coordination with your teammates, the variety of enemy strengths and weaknesses, learning a basic programming language to write macros and having them work flawlessly in a pinch - everything about it is exciting and you have to be at the top of your game to succeed. Every single mob fight feels like a boss battle and every kill is a win. Top that with some of the best writing of any Final Fantasy game and it’s a winning combination and technical marval that I cannot believe was achieved in 2003.

          You may as well be saying that Dark Souls is nothing but a grind, but you’re missing that the grind is the fun part.