Long, short story:

Am bad-to-average FPS gamer, looking to improve. Saw an OSU! gamer flinging its “shots” left and right and tried my best to mimick the experience in an FPS. And it worked significantly – all of my shots felt more “secure”, even with my aiming being rusty beyond belief.

And the “trick” to do this is simply leaving your “aiming hand” to aim (ONLY) while leaving your “non-aiming hand” to shoot and everything else. That’s it.

  • PeachMan@lemmy.world
    link
    fedilink
    English
    arrow-up
    28
    ·
    edit-2
    1 year ago

    It’s pretty common for hardcore FPS gamers to switch their right click (which is usually ADS) from a “press and hold” configuration to a “toggle” configuration, meaning you just click to ADS, and then click again to release it. The idea is that you shouldn’t be constantly pushing down on you mouse while aiming, it creates drag and makes aiming harder.

    Are you talking about remapping your mouse buttons to keyboard buttons? Seems like it would be difficult, but it’s plausible.

    P.S. ADS means “Aim Down Sights”

    • GustavoM@lemmy.worldOP
      link
      fedilink
      English
      arrow-up
      11
      arrow-down
      1
      ·
      1 year ago

      Are you talking about remapping your mouse buttons to keyboard buttons?

      Exactly.

    • DrQuint@lemm.ee
      link
      fedilink
      English
      arrow-up
      6
      ·
      1 year ago

      FPS players are beasts on their own next level where it comes to binds. They also rebind movement options like jump to mouse wheel and switch WASD to ESDF so there’s more surrounding keys and better pinkie access.

      • DrRatso@lemmy.ml
        link
        fedilink
        English
        arrow-up
        3
        ·
        1 year ago

        I hadn’t seen ESDF in FPS, I personally used to use it in WoW.

        But mousewheel scroll is actually a great jump bind for when you precisely need to input the next jump action to time it with the end of the last. This is less an FPS thing and more a movement thing. Spacebar (or other buttons) will only work if you hit it at the precise time, while mousewheel is a lot more forgiving, since it is multiple inputs in quick succession, kind of like the rapid-fire macros. Like I suck at bhopping for example, but I could do some easy bhop sequences in cs 1.6 with scrollwheel, there is no way I would be able to with spacebar.

        • Carighan Maconar@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          Same ESDF is my go-to ever since Tribes but it stuck due to MMORPGs making it so much easier to use everything with it.

          • DrRatso@lemmy.ml
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            I never used it after wotlk as I quit wow after and when I came back in BfA i was fine with WASD, i just relied on shift and control layers more.

            I never liked it fully because on my keyboards E is offset from SDF noticably more than W from ASD.

      • Aux@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        1 year ago

        When I play FPS, I bind movement to SDF, jump to A and forward to the right mouse button. That allows me to control aiming and forward movement with one hand and to squeeze the mouse with the whole hand when shooting to avoid jerking. WASD is a silly scheme in any case, I don’t understand why it is a default.