If a company is going to argue that this would harm potential future re-releases of their games, they should be forced to rerelease those games in less than a years time. Otherwise it can be understood they have no interest in bringing those games back to market.
Allow libraries to do this for games that have no re-release, and have them remove the game from emulation options if it does get a re-release. Simple solution.
That’s what I’ve been saying for awhile. If it’s not readily available after a certain amount of time, for a certain amount of time, emulation should be 100% legal. Sell it to me or fuck off.
Emulation is 100% legal, at least in the USA. Do you mean downloading a copy of such a game from the internet? Because I would agree.
Yes, I meant obtaining a copy and emulating it. If you can’t show damages (it’s not costing them sales) then it shouldn’t be punishable.
Time to do anyway.
Thanks for making things a pain in the ass to find, idiot companies.
Short version I wrote for another news piece but that, to my understanding, should apply for this too:
The text is obtuse and the article’s title and cover are pretty clickbaity, so here’s a tl;dr:
In the US, according to the article, it’s possible to lend multiple forms of digital medias and software as you’d do with physical medias. But when requested to extend this understanding to games too, the US Copyright Office denied the change.I think its time for the lawmakers that enable this to retire and move into their windowless and doorless retirement homes in the ground.
I love this plan!
This is the situation that the video game history foundation made their famous study, to have as ammunition for their debate in favor for libraries and research and historians. What a sad ending, I hope they find another way in the future.