Didn’t even see the UI. Effectively an in-game cinematic trailer.
Hope there’s more forthcoming soon. Civ’s gotten to a point where I have to know if there’s enough to chew on in the vanilla game if I’m going to buy in early.
There’s a 20 minute gameplay reveal today, this is just the trailer
Thank you! Looking forward to it.
Civ 6’s UI was so boring compared to 5’s art deco inspired UI.
I look forward to maybe buying this in 5-10 years when it’s on sale with dlc for a reasonable price.
I look forward to buying this day one and playing it for 5-10 years and then buying the DLC when it’s on sale for a reasonable price.
I look forward to playing it in 10 years when I get a computer with the minimum requirements for a payable price
I look forward to pirating this shortly after release day and getting the game plus all future DLC for free.
Civ 2 is still peak for me, although I did like Leonard Nimoy’s contribution to Civ IV.
The best civ is always your first.
In that case it should be the original on the Amiga 500 😄, but I still prefer the improvements in Civ 2.
I think that’s true for everything but civ 2. It seems like everyone agrees 2 is just better
2 was primitive, but designed in a way that allowed much more freedom than later versions.
I still play civ v with a few friends pretty much weekly. A couple times a year one of our wives and kids go out of town and we lan party from 4pm to 6am and actually finish a game!
That’s awesome!
IV for me. Plus that theme song…it’s possibly my favorite from any song ever.
My first impressions:
- I like the art style, I’ll have to see about the leaders.
- Gwendolyn Christie is a really good choice for the narrator.
- I don’t like the sound of there only being three ages, but maybe there’s more to it.
- Also not sure about switching civs mid-game, but being able to do things like a French Cleopatra might be fun.
- Are they going to restrict this to avoid potentially offensive combos, especially in multiplayer? I’m thinking of things like using real-world colonizers for leaders of places they occupied (like an English ruler in charge of India and stuff like that.) At the very least it seems like they’re inviting trouble unnecessarily.
- The prices are completely bonkers, nearly $170 CAD for the Founders Edition! This is gonna be the first Civ game in a long time that I don’t pick up on launch day.
- I don’t like the sound of there only being three ages, but maybe there’s more to it.
I thought the same thing. I’m guessing more will be added via DLC?
Which is a scummy move tbh
From what I’ve heard, the ages are going to be much longer and more game-changing that Civ 6 eras. Like age of exploration unlocking new parts of the world and new era appropriate civs to play with.
they took features from humankind and added them in for some reason
At 15:05 it isn’t clear what is meant by a “full campaign”, but it does sound like you can set up games to be only one age. I hope so, as I am skeptical about swapping civilizations. It was actually the primary thing that put me off Humankind, rather than a selling point. Resetting not only your Civ’s identity but also the world’s resources, map size, and the tech tree is concerning. If one age isn’t an option, I am sure mods will save us at least.
Mod support and multiplayer are huge interests for dedicated fans, so hopefully we will get more information soon. VI improved a lot from V, so I expect it will be good.
I prefer the new graphics to Civ VI’s overall, but I don’t want to say it actually tops V until I’ve played it myself. A few screens seemed visually unfinshed. Story events, navigable rivers, leader skill trees, and the calamities at the end of ages seem intriguing at least. No mention of a world congress, hopefully they have a better system in mind than VI’s.
Still curious about culture progression. They didn’t show a card system like VI, so that at least makes me hopeful. Ideally I would like a permanent unlock/upgrade tree and a way to temporarily boost something at a cost in another system, like edicts in Stellaris.
Looks like districts and wonders still take a tile to build, but now other buildings do too? Cities sprawl out a lot, and are diverse within. Perhaps we will be able to build duplicate buildings that were previously one per city, especially since they mentioned city specializations. It also seems like workers/builders might be attached to a particular city rather than movable units.
Overall, I’m a bit less excited and more worried. There were a lot of changes from V to VI that I was disappointed with from the onset and honestly they did not grow on me.
At 15:05 it isn’t clear…
Did we watch different videos? Because the one I see linked is only two minutes long.
They must be referring to the full stream, maybe this one? https://www.youtube.com/watch?v=Tc3_EO6Bj2M
I found it a bit awkward that pretty much everyone talking about these world cultures was white.