Aaaannnnddd its dead. Zero interest. Congratulations SEGA. I was a little bit exctied, and now I am not.
It’s a live service AAAA Open World Taxi Royale Roguelite with crafting, survival and deck building, first season pass: Seaman skins.
“Crazy Taxi now leverages the power of AI. This transformative machine learning will transform the way gamers interact in our game, as our AI powered engine will robustly streamline the way gamers connect and socialize. Embark on a new journey, where AI will AI. Now, take the next AI step with AI!”
what is even the point of making a taxi game MMO? just so you can see other players driving fares around you and potentially fucking your shit up?
I mean, both forza horizon and the crew exists and are successful, so multiplayer open world driving is a thing people like, I just don’t think how they can put Crazy Taxi on it without diluting the gameplay.
Those are racing games, not Taxi games. Of course racing games are a perfect fit for online PvP. But you’re not racing against other players while driving a taxi fare.
Some fuckwit VP needs fired over this decision. It was a simple game: pickup fairs, earn extra time, unlock stuff as you progress. If a publisher want extra cash, do more levels, or different jobs (delivery driver addon anyone?). And a fun soundtrack
Should have been able to bang it out for a million quid, and then reap the rewards. But nooo, now we have a game nobody wants to play, costing 20mil and will have servers shut down 2 years after launch
Everything that is wrong with gaming in 2024
Surely this AAA-budget live service game with a terrible premise won’t faceplant immediately and force us to close the studio…but let’s make it an MMO, just to be safe.
Ugh. How to kill all hype in one headline.
So… Burnout Paradise, but with competition for fares?
I don’t want to play Uber: the Game.
Open world AAA is fine. Praying they are just blowing smoke with their MMO ambitions.
That game needed splitscreen, all I ever want those games to do is be multiplayer locally.
If I had to guess why it didn’t have split screen was the open world. My guess it streaming assets from two different places on a huge map was costly to do twice (memory wise). Atleast when it was designed/launched.
Open world, MMO and AAA are like red flags to me lol
Idk about yall but as soon as a publisher classifies their game as triple A it’s definitely Walmart discount bin quality to me
Oddly enough, I saw the base Sims 4 and a couple expansions last time I was at Walmart. They were mixed in with the discount PC gambling, match 3, and other low quality games.
I’m willing to keep an open mind until it releases, but that tells me that the gameplay will be nothing like the original.
that sounds like a joke 😭😭😭
And of course it will be full of micro-transaction bs. No thank you, I will keep playing my indie games instead.
You know it. Think of all the skins, decals, tires, and practical effects for the car. Then there’s going to be all the clothes for your character! Oh and spray paint for some reason, every game needs spray paints that everyone hates so it can fill up slots in the loot box!
So, it’ll be Crazy Taxi only in name.
Yes and Crazy Taxis in reality
Yay! I won buzzword bingo on this one!
I’m still missing AI and Metaverse on mine
My hype became fear, just like that.
dont quite think competitive taxi multiplayer online makes much of a great idea. maybe slap some AI on so all passengers tell you dreadfull long stories that make no sense…then I’m in
Well, who else is gonna wait for some passionate fan of the original to play 2 minutes of that game, get a refund, then work on an open source clone of the original that will absolutely be the unofficial official sequel literally all fans wanted?
The only way I can see this working is battle royale style, stick 100 taxies on a map and kill the lowest performer every 10 seconds. But also allow for some sort of stealing other people’s pasangers and money to make it interactive. That has the potential to be fun if made correctly, which it won’t be unfortunately.