• TropicalDingdong@lemmy.world
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    1 year ago

    Webp

    Developed by google, for google products.

    Not guaranteed to work with google products (looking at you google voice.)

  • shootwhatsmyname@lemm.ee
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    1 year ago

    You get the exact same quality at around ~25% smaller than other image formats. Unfortunate that it’s not supported by everything, but yeah it’s a better image format practically in that sense.

    On the web this saves money when storing at a large scale, and it can have a significant impact on page speed when loading websites on slower connections.

  • carpelbridgesyndrome@sh.itjust.works
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    1 year ago

    As someone who has had to put together websites:

    • It is supported by every major browser
    • It is halving the amount of your mobile data that I am using sending you images (With lossy compression it does even better)
    • It is decreasing my network egress costs
    • It is increasing the number of connections I can serve in a given time period

    Nope I am not going to stop using this or AVIF (which does better)

  • LucidLethargy@lemmy.world
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    1 year ago

    People just really need to support it. It’s far better than jpg or png. It’s the go-to for web right now, that’s for sure.

      • LucidLethargy@lemmy.world
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        1 year ago

        Only Apple supports this. Like, literally just Apple. I hate Chrome, and even Chrome doesn’t support this. Firefox? Yeah, zero support.

        So for these reasons it’s 100% not viable right now. If you get the support, I’ll consider it for my websites, and tell my colleagues about it, though.

    • recapitated@lemmy.world
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      1 year ago

      Tis the season for strong weird opinions and needing someone else’s website to run imagemagick commands for you.

      • Lemminary@lemmy.world
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        1 year ago

        Uhh… Building apps and websites and converting images to and from webp without much of an issue. It’s kind of weird to hear about this hate on webp given that it’s a great tool. But considering it’s a Google product and that I’m kind of new to the Fediverse, it now makes sense that I missed the hate altogether. I’ve yet to meet another fellow dev with strong opinions on it.

        • Kusimulkku@lemm.ee
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          1 year ago

          I’ve seen it all around. People dislike it because (I’m guessing) it’s Google’s and because not everything supports it. Used to be worse of course. Over at 4chan they hate it because you can’t upload WebP there (but you can WebM, which is interesting).

  • regbin_@lemmy.world
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    1 year ago

    WebP is awesome. So is JPEG-XL.

    JPEG and PNG are archaic and should die already.

    .jxl is also coming btw

          • Lem Jukes@lemm.ee
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            1 year ago

            Stamets, I hope this isn’t weird, half the time I find something I actually comment on, it’s one of your posts. Why is that?

            • Stamets@lemmy.worldOP
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              1 year ago

              You’re not the only person to share that sentiment. I post a lot. Few reasons.

              1. To try and help build Lemmy. Need to have an influx of new material consistently or things get stale and drop off.
              2. To make other people sick of me so they start posting themselves which just goes back to point 1.
              3. Because I am suicidally depressed and the constant posting/reacting to notifications distracts me from my own problems long enough that I get to breathe without hating the fact that I am.
              4. I have been stockpiling stuff for years for seemingly no reason. By posting, I can justify my past memegoblin behavior.
              5. It’s fun
  • gamermanh@lemmy.dbzer0.com
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    1 year ago

    I haven’t had an issue with webp support myself, kinda surprised to see people stating it like it happens all the time

    The only tool I’ve used that didn’t support it was the FOMOD creation tool when making some small Starfield foods, and that actually DID support webp, it just threw an error but would show the image and mod managers would load it no problem

    Or is this an example of the difference between people who use Linux and Windows regularly?

  • Apollo@sh.itjust.works
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    1 year ago

    Webp is superior to jpg and far smaller than png. Making a map tile that has transparency and is bigger than 20x20 grid squares leaves you the choice between a huge png or a tiny webp. VTTs like foundry have best practice guidelines re image sizes and formats and it is simply not possible to follow these using png unless the map in question is tiny, and if you ignore them and just go for a huge png your players may be faced with lag, longer loading times etc.

    • awesome357@lemmynsfw.com
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      1 year ago

      Also some computers will just fail to load larger png’s from foundry, leaving some players with a black background. Never had that happen with a webp.

  • awesome357@lemmynsfw.com
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    1 year ago

    From someone using foundry, please continue to use webp and webm… Foundry easily supports it and the file sizes are much smaller making them take up much less space on my server. And upload faster, and load faster for me and my players, and let me upload larger maps for my players as they render easier.

    • UnderpantsWeevil@lemmy.world
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      1 year ago

      My god, yes. The .webp file format is consistently half the size of .jpeg and improves load times considerably.

      Also, just use paint.net like a normal person. Or GIMP. Practically any image editor worth the name will let you save in .webp format and every browser can handle it.

    • unoriginalsin@lemmy.world
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      1 year ago

      You clearly don’t recall watching jpegs load on dialup internet. It could literally take minutes to load a decent sized image on 14.4 modems.

  • Pantsofmagic@lemmy.world
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    1 year ago

    It would be nice if mobile browsers/apps would convert them. When I save a webp and want to share it… Whelp, can’t do that - doesn’t even show up in the list of images.

    • Microw@lemm.ee
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      1 year ago

      Or if OS and media apps would simply Support it like they do with dozens other media formats